X-Change Life Roadmap

This roadmap is currently being revised – I made the old one a couple years ago, and knowing what I know now some things will have to shift around… don’t worry it’s all still happening, I just couldn’t foresee what mechanics would be more contingent on what! -Aph


…or what I feel more like doing…


I’m going to do a better version of this, but here is the short version of the features I need to implement to get X-Change Life to be called “1.0”.

1. A fun story / campaign – I’ve already outlined the story, just need to implement it.

2. An open world map where you can discover new locations, new MINI jobs. There will be a mini job system / location framework that has simple levelling / progression systems.

3. A more full-featured relationship system, with dates & NPC houses.

4. More locations around the city to make it feel alive.

The core systems of X-Change Life are already complete. In fact the game engine likely cannot take more “refinement” or it will collapse in on itself like a dying star!